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Developments in Multi-Touch Screens

By Design World Staff | June 15, 2009

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The MOTO Development Group is working on large capacitive touch technology that promises effortless touch interaction, full multi-touch, a robust glass work surface, delivered at the thickness of an LCD display, and at a comparatively moderate cost.

While the iPhone offers desirable user experience and is capable of full multi-touch, the underlying technology (ITO) has too high a resistivity to be practical at screen sizes much greater than 8 in. In addition, camera and projector-based large touch panels, such as Microsoft’s Surface or Jeff Han/Perceptive Pixel’s, offer great interaction but require bulky housing for the camera projection technology. They also perform better in low-light environments, and are expensive to manufacture.

The true multi-touch prototype does not use cameras or bulky projection equipment, so the technology can be very thin and very large.  It can sit on legs like any table, or mount on a wall surface like any LCD panel.

Daniell Hebert, MOTO Development Group CEO, says, “The lack of cameras or projectors means that this design promises authentic social interaction where the device does not obstruct user experience. Coffee table gaming or collaborative media making could be very natural, comfortable, and compelling. At the right price, this technology will shift the paradigm for computer use away from individual interaction towards multiple users working on multi-touch surfaces together. It will be all over the workplace, for example.”  Any HMI device may benefit from this technology. Watch the video at www.designworldonline.com. Search by article title.

labs.moto.com,

MOTO Development Group
www.moto.com


Filed Under: Machine tool industry + subtractive manufacturing, Electronics • electrical, HMIs • operator interfaces • monitors

 

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