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Gaming for Better Health Care

By Sheri Kasprzak | August 24, 2016

The gaming world and health care are two great tastes that don’t necessarily taste great together – until now.

More than 50 college students from South Korea, the Netherlands, Japan, and China are heading to Pohang, South Korea, this week tasked with planning, designing, creating, and developing playable applied games that can establish world health care solutions.

The 48-hour event, held between Aug. 24 and Aug. 26, is hosted by the Pohang University of Science and Technology.

Don’t expect World of Warcraft for medical professionals. Applied games are used by industries like education, health care, and defense to tackle real-world problems and raise social awareness.

The game jam is in its fourth year, and participants come from POSTECH, University of the Arts Utrecht of the Netherlands, Seoul National University, Korea National University of Arts, and Hongik University. Students from Nihon University of Japan and Jilin Animation Institute of China will be joining the challenge for the first time this year, a POSTECH statement said.

The students involved in the challenge have backgrounds in game development-related fields like game studies, programming, graphic and sound design, and storytelling. They form teams of five participants to compete for 48 straight hours under the coaching of professors and expert developers.

The winning teams will receive awards and prizes, as well as free consulting services for business development and will be sponsored to participate in a game contest in the Netherlands this December.

For more information, visit http://www.postech.ac.kr/. 

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