Stratasys Ltd. announced a collaboration with Adobe that gives artists and engineers using Adobe Substance 3D Painter a workflow to easily turn digital 3D renderings into 3D-printed models using Stratasys PolyJet 3D printing technology – all without the need to employ additional software or outside processes.
Adobe Substance 3D tools can be used to create renderings for applications such as games, films, fashion, architecture, product design and consumer packaged goods. When combined with 3D printing, Substance software can be used to create product prototypes and package designs that can then be translated to 3D printed objects on Stratasys PolyJet printers.
Previously, Substance users relied on additional external software applications or processes to prepare their designs for 3D printing – without these outside tools, designs would print without color or texture created in the design software. Now, Substance users can seamlessly create, render and print their full-color models with physical textures directly from Adobe Substance to their Stratasys PolyJet printer.
“This collaboration allows us to see our designs for the very first time in the physical world – which is every artist’s and designer’s dream,” said Pierre Maheut, Head of Strategic Initiatives and Partnerships, 3D and Immersive – Substance for Adobe. “And to be honest, we have gotten a little bit emotional seeing our designs come to life and in a way that is so realistic.”
With the ability to include full color, material, and finish (CMF) models into their design process, artists, designers and engineers can test various iterations of a product without added cost or time. By incorporating 3D-printed models into the product design process, artists, designers, and their customers are able to see, touch and interact with a product prototype in a way that isn’t possible in a purely digital world. This helps to ensure that the end product matches the original design intent.
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